Games and gamification

Slides

Lab

  • Step by step development of a series of memory assessment and training games. See Lab1

Readings

  1. Overview and Comparative Analysis of Game Engines for Desktop and Mobile Devices, E. Christopoulou, S. Xinogalos, 2017. Available at Christopoulou.pdf. (check for more recent reviews on-line)

  2. About portability of python on mobile devices

  3. The anatomy of a game design part I and Part II, T. Ryan, Gamasutra (available here and here)

  4. From Game Design Elements to Gamefulness: Defining “Gamification”, Deterding, Dixon and Nacke, Proceedings of the 2011 MindTrek conference.

  5. Heuristic Evaluation for Gameful Design , Todello et al. 2016, CHI PLAY Companion ‘16 Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts doi