Games and gamification¶
Slides¶
Lab¶
Step by step development of a series of memory assessment and training games. See Lab1
Readings¶
Overview and Comparative Analysis of Game Engines for Desktop and Mobile Devices, E. Christopoulou, S. Xinogalos, 2017. Available at Christopoulou.pdf. (check for more recent reviews on-line)
The anatomy of a game design part I and Part II, T. Ryan, Gamasutra (available here and here)
From Game Design Elements to Gamefulness: Defining “Gamification”, Deterding, Dixon and Nacke, Proceedings of the 2011 MindTrek conference.
Heuristic Evaluation for Gameful Design , Todello et al. 2016, CHI PLAY Companion ‘16 Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts doi